'Distant Worlds - Empire Policy - 1.7.0.0

ImmediatelyRecruitNewTroopsWhenColonize		;N
ColonyAllowFacilityCloningFacility		;N
ColonyAllowFacilityFortifiedBunker		;Y
ColonyAllowFacilityGiantIonCannon		;Y
ColonyAllowFacilityPlanetaryShield		;Y
ColonyAllowFacilityRegionalCapital		;Y
ColonyAllowFacilityRoboticTroopFoundry		;N
ColonyAllowFacilityTroopTrainingCenter		;Y
ColonyAllowFacilityTerraformingFacility		;Y
ColonyFacilityPopulationThresholdCloningFacility		;100000
ColonyFacilityPopulationThresholdFortifiedBunker		;700
ColonyFacilityPopulationThresholdGiantIonCannon		;3000
ColonyFacilityPopulationThresholdPlanetaryShield		;1000
ColonyFacilityPopulationThresholdRegionalCapital		;6000
ColonyFacilityPopulationThresholdRoboticTroopFoundry		;800
ColonyFacilityPopulationThresholdTroopTrainingCenter		;200
ColonyFacilityPopulationThresholdTerraformingFacility		;750
DoNotRecruitTroopsUntilColonyPopulationReachesThreshold		;100
ColonyTaxRateIncreaseWhenAtWar		;Y
ColonyTaxRateLargeColony		;2
ColonyTaxRateMediumColony		;2
ColonyTaxRateSmallColony		;0
MilitaryConstructionLevel		;2
ConstructionMilitaryCapitalShip		;12
ConstructionMilitaryCarrier		;8
ConstructionMilitaryCruiser		;17
ConstructionMilitaryDestroyer		;17
ConstructionMilitaryEscort		;15
ConstructionMilitaryFrigate		;22
ConstructionMilitaryTroopTransport		;9
ConstructionSpaceportLargeColonyPopulationThreshold		;5000
ConstructionSpaceportMediumColonyPopulationThreshold		;300
ConstructionSpaceportSmallColonyPopulationThreshold		;30
ConstructionSpaceportMinimumDistance		;650
DiplomacySendGiftsUpToAmount		;213750
DiplomacyTradeSanctionsUseBlockades		;N
FleetMilitaryProportionForFleets		;85
FleetStrikeForceTypicalSize		;6
FleetTypicalSize		;18
IntelligenceAllowMissionDeepCover		;Y
IntelligenceAllowMissionInciteRevolution		;N
IntelligenceAllowMissionSabotageColony		;N
IntelligenceAllowMissionSabotageConstruction		;Y
IntelligenceAllowMissionStealGalaxyMap		;Y
IntelligenceAllowMissionStealOperationsMap		;Y
IntelligenceAllowMissionStealTechData		;Y
IntelligenceAllowMissionStealTerritoryMap		;Y
IntelligenceCounterIntelligenceProportion		;50
IntelligenceUseEspionageAgainstEmpireWhen		;1
IntelligenceUseSabotageAgainstEmpireWhen		;3
ResearchDesignAutoRetrofit		;Y
ResearchDesignOverallFocus		;3
ResearchDesignTechFocus1		;15
ResearchDesignTechFocus2		;2
ResearchDesignAutoUpgradeFighters		;Y
WarAttacksAllowColonyBombardment		;2
WarAttacksAllowPlanetDestroying		;3
WarAttacksHarassEnemies		;N
TradeWithOtherEmpires		;Y
EngageInTourism		;Y
NewColonyPopulationPolicyYourRaceFamily		;0
NewColonyPopulationPolicyAllRaces		;0
ImplementEnslavementWithPenalColonies		;N

HomeworldDefensePriority		;2.5
ColonizeContinentalPriority		;4.0
ColonizeMarshySwampPriority		;1.75
ColonizeOceanPriority		;4.0
ColonizeDesertPriority		;1.25
ColonizeIcePriority		;1.0
ColonizeVolcanicPriority		;1.0
ColonizeRuinsPriority		;2.5
ControlRestrictedResourcesPriority		;3.5
ResearchPriority		;2.0
TradePriority		;4.0
AlliancePriority		;4.0
SubjugationPriority		;0.5
TourismPriority		;1.75
ExplorationPriority		;2.25
WarWillingness		;2.0
BreakTreatyWillingness		;0.75
InvasionOverkillFactor		;1.5
ShipBattleCautionFactor		;3.0
ProtectLeaderAtAllCosts		;N
PrioritizeBuildWonderId		;0
ResearchIndustryFocus		;2
DefaultMilitaryFleeWhen		;4
